תקשורת עתידית
שם המוצר/פריט:GeForce GTX460
מחיר מחירון:₪1,400.00
המחיר שלנו:₪1,301.00
מע"מ:כולל מע"מ
דמי משלוח:₪25.00
(קיימת אפשרות לאיסוף עצמי ללא תשלום נוסף)
זמן אספקה:14 ימי עסקים
תקופת אחריות:שנה

הוסף לסל 


מידע נוסף
GPU Engine Specs:
Graphics card version GTX 460
1GB GDDR5
GTX 460 v2
1GB GDDR5
GTX 460
768MB GDDR5
GTX 460 SE
 
CUDA Cores 336 336 336 288
 
Graphics Clock (MHz) 675 778 675 650
 
Processor Clock (MHz) 1350 1556 1350 1300
 
Texture Fill Rate (billion/sec) 37.8 49.8 37.8 31.2
 
 
Memory Specs:
Graphics card version GTX 460
1GB GDDR5
GTX 460 v2
1GB GDDR5
GTX 460
768MB GDDR5
GTX 460 SE
 
Memory Clock (MHz) 1800 2004 1800 1700
 
Standard Memory Config 1GB GDDR5 1GB GDDR5 768MB GDDR5 1GB GDDR5
 
Memory Interface Width 256-bit 192-bit 192-bit 256-bit
 
Memory Bandwidth (GB/sec) 115.2 96.2 86.4 108.8
 
 
Feature Support:
4.1OpenGL
 
 
PCI-E 2.0 x16Bus Support
 
 
YesCertified for Windows 7
 
 
3D Vision, 3D Vision Surround, CUDA, DirectX 11, PhysX, SLISupported Technologies1
 
 
2-waySLI Options2
 
 
 
Display Support:
YesMulti Monitor
 
 
2560x1600Maximum Digital Resolution
 
 
2048x1536Maximum VGA Resolution
 
 
YesHDCP
 
 
YesHDMI
 
 
Two Dual Link DVI, Mini HDMIStandard Display Connectors
 
 
InternalAudio Input for HDMI
 
 
 
Standard Graphics Card Dimensions:
8.25 inches(210 mm)Length
 
 
4.376 inches(111 mm)Height
 
 
Dual-slotWidth
 
 
 
Thermal and Power Specs:
104 CMaximum GPU Tempurature (in C)
 
 
160 WMaximum Graphics Card Power (W)
 
 
450 WMinimum System Power Requirement (W)
 
 
6-pin & 6-pinSupplementary Power Connectors

Built for DirectX11 Tessellation

The last innovation that fundamentally altered 3D realism was pixel shading. The next great breakthrough is tessellation. The central feature of DirectX 11 and used in critically acclaimed games like Metro 2033 and Civilization V, tessellation allows the game designer to pack an enormous amount of geometry in the scene without sacrificing performance. Tessellation enables a wide range of visual effects that have previously been out of reach, such as:

  • Organic characters with perfectly smooth curves
  • Super fine surface detail such as thorns, nails, and skin aberrations
  • Vast terrain rendering with complex geometric detail
  • Dynamic level of detail with seamless transitions

Based on NVIDIA’s revolutionary Fermi architecture, GeForce GTX 400/500 series GPUs handle tessellation unlike any other GPU. Instead of using a single serial unit for tessellation, Fermi based GPUs perform tessellation across up to 16 parallel engines. The result is a breakthrough in tessellation performance—up to 2 billion triangles per second, or 8x faster versus competing GPUs.

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